ICharacterView::BeginTransform

Called to begin transforming vertices or faces.

   

HRESULT BeginTransform( short pane, IMesh* pmesh, matrix* pmtxWorld, ISkeleton* pskel, DWORD time, IAnimation* panim );

Parameters

pane
[in] Pane whose matrices will be used for subsequent transforms.
pmesh
[in] Mesh that will contain the items to be transformed.
pmtxWorld
[in] World matrix applied to the mesh.
pskel
[in] Optional pointer to a skeleton that will modify the mesh vertices. Can be NULL.
time
[in] Optional animation time. Set to 0 if not needed.
panim
[in] Optional pointer to an animation. Can be NULL.

Return Values

Remarks

EndTransform should be called when finished transforming faces or vertices.

See Also

IAnimation, IMesh, ISkeleton, matrix

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