ICharacterView::FrameRect
Zooms the camera in on the given rectangle.
HRESULT FrameRect(
short pane,
float x0,
float y0,
float x1,
float y1,
vertex3d* pplane
);
Parameters
pane
[in]
x0
[in]
y0
[in]
x1
[in]
y1
[in]
pplane
[in]
Return Values
Remarks
See Also
vertex3d
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