ICharacterView::FrameRect

Zooms the camera in on the given rectangle.

   

HRESULT FrameRect( short pane, float x0, float y0, float x1, float y1, vertex3d* pplane );

Parameters

pane
[in]
x0
[in]
y0
[in]
x1
[in]
y1
[in]
pplane
[in]

Return Values

Remarks

See Also

vertex3d

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