ICharacterView::RenderCharacter
Draws the given character.
HRESULT RenderCharacter(
short pane,
ICharacter* pchar,
IMesh* pmesh,
matrix* pmtxWorld,
DWORD time,
IAnimation* pAnim,
short renderMode,
DWORD displayFlags
);
Parameters
pane
[in] Pane in which to draw the character.
pchar
[in] Character to be drawn.
pmesh
[in] Mesh to be drawn.
pmtxWorld
[in] World matrix applied to character before drawing
time
[in] Animation time. This ranges from 0 to IAnimation::Duration * 1000.
pAnim
[in] Animation to be applied before rendering.
renderMode
[in] Can be one of the RenderMode values.
displayFlags
[in] Can be one or more of the DisplayFlags values.
Return Values
Remarks
See Also
IAnimation, ICharacter, IMesh, matrix
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