ICharacterView::RenderCharacter

Draws the given character.

   

HRESULT RenderCharacter( short pane, ICharacter* pchar, IMesh* pmesh, matrix* pmtxWorld, DWORD time, IAnimation* pAnim, short renderMode, DWORD displayFlags );

Parameters

pane
[in] Pane in which to draw the character.
pchar
[in] Character to be drawn.
pmesh
[in] Mesh to be drawn.
pmtxWorld
[in] World matrix applied to character before drawing
time
[in] Animation time. This ranges from 0 to IAnimation::Duration * 1000.
pAnim
[in] Animation to be applied before rendering.
renderMode
[in] Can be one of the RenderMode values.
displayFlags
[in] Can be one or more of the DisplayFlags values.

Return Values

Remarks

See Also

IAnimation, ICharacter, IMesh, matrix

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