ICharacterView::TransformVertices
Transforms a list of vertices from a mesh into screen space.
HRESULT TransformVertices(
IMesh* pmesh,
vertexScreen* pscreenVerts,
long startVertex,
long numVerts,
long* pnumDone
);
Parameters
pmesh
[in] Pointer to the mesh containing the vertices to be transformed.
pscreenVerts
[in,out,size_is(numVerts)] Pointer to a buffer to receive the transformed vertices.
startVertex
[in] Index of the first vertex to transform.
numVerts
[in] Number of vertices to be transformed.
pnumDone
[out] Pointer to the actual number of vertices transformed.
Return Values
Remarks
BeginTransform must be called prior to making calls to this function.
See Also
IMesh, vertexScreen
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