ICharacterView::WorldToScreen

Converts an array of 3d world coordinates to 2d screen space.

   

HRESULT WorldToScreen( short pane, vertex3d* pworldVerts, long numVerts, vertexScreen* pscreenVerts );

Parameters

pane
[in] Pane in which to perform the conversion.
pworldVerts
[in,size_is(numVerts)] World coordinates to be converted.
numVerts
[in] Number of coordinates to be converted.
pscreenVerts
[in,out,size_is(numVerts)] Caller allocated array in which to place the resulting screen coordinates.

Return Values

Remarks

See Also

vertex3d, vertexScreen

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