ICharacterView::WorldToScreen
Converts an array of 3d world coordinates to 2d screen space.
HRESULT WorldToScreen(
short pane,
vertex3d* pworldVerts,
long numVerts,
vertexScreen* pscreenVerts
);
Parameters
pane
[in] Pane in which to perform the conversion.
pworldVerts
[in,size_is(numVerts)] World coordinates to be converted.
numVerts
[in] Number of coordinates to be converted.
pscreenVerts
[in,out,size_is(numVerts)] Caller allocated array in which to place the resulting screen coordinates.
Return Values
Remarks
See Also
vertex3d, vertexScreen
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