IEditCharacter::GetSelAnimation
Gets the currently selected animation.
HRESULT GetSelAnimation(
IAnimation** ppRet
);
Parameters
ppRet
[out, retval] Address of an animation pointer to receive the new animation.
Return Values
Remarks
The caller is responsible for calling Release on the returned pointer when finished using it.
See Also
IAnimation
Copyright © 2004-2010 Fragmosoft