IMesh::ReassignVertices

   

HRESULT ReassignVertices( IBone* pOldBone, IBone* pNewBone, float weight, BOOL bAll );

Parameters

pOldBone
[in]
pNewBone
[in]
weight
[in]
bAll
[in] A non-zero value will perform the operation on the entire mesh, otherwise the operation applies to only the selection.

Return Values

Remarks

See Also

IBone

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