IMesh::ReassignVertices
HRESULT ReassignVertices(
IBone* pOldBone,
IBone* pNewBone,
float weight,
BOOL bAll
);
Parameters
pOldBone
[in]
pNewBone
[in]
weight
[in]
bAll
[in] A non-zero value will perform the operation on the entire mesh, otherwise the operation applies to only the selection.
Return Values
Remarks
See Also
IBone
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