ISpriteRender::CopyScreenRect

   

HRESULT CopyScreenRect( short pane, RECT* prc, TextureFormat format, long bufferPitch, BYTE* pcolors );

Parameters

pane
[in]
prc
[in]
format
[in]
bufferPitch
[in]
pcolors
[in]

Return Values

Remarks

See Also

TextureFormat

Copyright © 2004-2010 Fragmosoft