ITexture::CreateTextureUndoUnitEx
HRESULT CreateTextureUndoUnitEx(
long
left
,
long
top
,
long
right
,
long
bottom
,
OLECHAR*
undoDesc
);
Parameters
left
[in]
top
[in]
right
[in]
bottom
[in]
undoDesc
[in]
Return Values
Remarks
See Also
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