ITexture::SetColors

   

HRESULT SetColors( long left, long top, long right, long bottom, TextureFormat format, long bufferPitch, BYTE* pcolors, paletteColor* ppalette, long paletteSize );

Parameters

left
[in]
top
[in]
right
[in]
bottom
[in]
format
[in]
bufferPitch
[in]
pcolors
[in]
ppalette
[in,size_is(paletteSize)]
paletteSize
[in] Number of palette entries.

Return Values

Remarks

See Also

paletteColor, TextureFormat

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