ITextureBlitter::Stretch

Copies the texture data from the source image and expands or shrinks the texture data to fit into the destination area.

   

HRESULT Stretch( imageInfo* pdest, long x, long y, long width, long height, imageInfo* psrc, long srcX, long srcY, long srcWidth, long srcHeight );

Parameters

pdest
[in]
x
[in]
y
[in]
width
[in]
height
[in]
psrc
[in]
srcX
[in]
srcY
[in]
srcWidth
[in]
srcHeight
[in]

Return Values

Remarks

See Also

imageInfo

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