IUndoEvents::undoTextureEx

   

HRESULT undoTextureEx( IUserObject* pObj, long left, long top, long right, long bottom, OLECHAR* desc, IOleUndoUnit** ppRet );

Parameters

pObj
[in]
left
[in]
top
[in]
right
[in]
bottom
[in]
desc
[in]
ppRet
[out]

Return Values

Remarks

See Also

IUserObject

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