IUndoEvents::undoTextureEx
HRESULT undoTextureEx(
IUserObject* pObj,
long left,
long top,
long right,
long bottom,
OLECHAR* desc,
IOleUndoUnit** ppRet
);
Parameters
pObj
[in]
left
[in]
top
[in]
right
[in]
bottom
[in]
desc
[in]
ppRet
[out]
Return Values
Remarks
See Also
IUserObject
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